Monday, May 24, 2010

Flash's History of Neglect on the Mac - An Example

I turn your attention to this apparently genuine June 18, 2008 forum comment by Tinic Uro, which I will quote:
We have identified the bottleneck in the Flash Player for OSX. Like in the other plugins the culprit is text rendering, in this case rendering using device text. This benchmark spends >50% in a single OSX function: ATSUGetUnjustifiedBounds. You can verify this yourself using Shark. I am working on a change which will cache the results returned by that API to where this call should completely disappear from the performance profile.

If everything turns out well I hope to see that change in future release. Some new numbers on my Mac Pro (note that these represent numbers which can change at any time if we decide to do things differently):

Before the change: ~8.5fps
After the change: ~28fps in Safari (~26fps in Firefox)

This speaks volumes about how little platform specific TLC Adobe historically put into the Mac plugin. A performance bottleneck as glaringly obvious as this should never have been seen by a user, much less bedeviled users and Flash developers for years before someone bothered to run Shark, or now days the CPU Sampler Instrument. Adobe must never have tried to optimize on the Mac at all; if I found a common use case where I was spending half my time measuring the same block of text over and over again, I'd joyously jump on the opportunity to make my user's lives easier because I could fix that in an hour. Apparently, Adobe couldn't be bothered to do the right thing until years later, and countless hours were lost by Flash developers trying to coax the Plugin into looking just as smooth on the Mac as it did on Windows.

And now that Apple is the big dog in the mobile application space, it's payback time for all the years of neglect and shoddiness. And with the eyes of the world upon it, Adobe is having to do the actual heavy lifting of getting decent performance and battery life out of a handful of Android phones just to prove Apple wrong. At least something good might come of this.

In the meantime, I've installed Click to Flash on my Mac and gotten iPad like silky smooth performance out of Safari. it is amazing what all those little ads cluttering up the dozens of open pages I tend to accumulate were doing to my poor MacBook.

Friday, May 07, 2010

Will the Next 13" MacBook Pro have an Optical Drive?

I've been following the news about the new MacBook 13" still having a Core 2 Duo when its bigger brothers have i5 and i7s. Apparently this was because there was not room to fit the added NVidia chipset needed to allow GPU switching. If this chipset problem persists, I'm going to bet that Apple removes the optical drive from the 13" MacBook Pro, giving room for the chipset and a bigger battery, and further I'll speculate that they begin selling a little NAS computer that includes: a shareable optical drive, a centralized iTunes server, a Time Machine server, and AppleTV functionality. This mashup of 4 separate products: Time Capsule, AppleTV, MacBook Air optical drive, and the iTunes library functionality makes a lot of sense, and would be billed as an energy efficient and environmentally friendly way to reduce redundancy. And somehow, this will tie into their cloud strategy which will be coming online shortly. And it would probably have enough GPU powered oomph for on the fly re-compression of video for use on iPhones and iPads.